KT34303 GRAPHIC COMPUTER
|
No. |
Title |
Item Location |
Call Number |
| 1 | V. Scott Gordon. (2018) Computer Graphics Programming in OpenGL with C++. Mercury Learning & Information |
N/A |
N/A |
| 2. | D. P. Kothari. (2019) Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction. Mercury Learning & Information |
N/A |
N/A |
| 3 | John M. Blain. (2019) The Complete Guide to Blender Graphics: Computer Modeling & Animation, 5th edition. A K Peters/CRC Press |
N/A |
N/A |
| 4 | Tomas Akenine-Möller. (2018). Real-Time Rendering, 4th edition. A K Peters/CRC Press |
|
T385. M635 2018 |
