KP34302 AUGMENTED REALITY / VIRTUAL REALITY

  

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Title

Item Location

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1

Erin Pangilinan, Steve Lukas, Vasanth Mohan (2019). Creating Augmented and Virtual Realities: Theory and Practice for Next-Generation Spatial Computing. O'Reilly Media.

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2

Titus Winter, Tom Manshreck and Hyrum Wright. 2020. Software Engineering at Google: Lessons Learned from Programming Over Time .1st Edition. O'Reilly Media.

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3

Jorge R. Lopez Benito, Enara Artetxe Gonzalez (2019), Enterprise Augmented Reality Projects: Build real-world, largescale AR solutions for various industries, Packt Publishing.

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4

Irena, Cronin & Robert, Scoble (2020). The Infinite Retina: Spatial Computing, Augmented Reality, and How a Collision of New Technologies are Bringing About the Next Tech Revolution. Packt Publishing. ISBN-13: 978-1838824044

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5 Giuliana Guazzaroni, Anitha S. Pillai, (2019), Virtual and Augmented Reality in Education, Art, and Museums (Advances in Computational Intelligence and Robotics), 1st Edition, IGI Global.

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