Alvina Goh Jun Lu et al (2016). Gamification In Class​

Title
: Gamification In Class​
Student
: Alvina Goh Jun Lu, Laura Sakiau, Mohd Azmadi Bin Awang, Nor Farhana Binti Maridin, Seruni Kumpit
Advisor
: Prof Fong Soon Fook
 

 

Synopsis: This video is about gamification in class which involves the use of game elements such as point, badges, leaderboard and reward. The main purpose of this gamification in class is to motivate students to complete their assignments.
 
We Are One by Vexento https://www.youtube.com/user/Vexento
https://soundcloud.com/vexento
Music provided by Audio Library https://youtu.be/Ssvu2yncgWU

Creative Common License (CC-BY-NC)